Scarlet Witch - Wanda Maximoff
Scarlet Witch
Real Name: Wanda Maximoff
Team Affiliation: Avengers
F) Gd10
A) Ex20
S) Gd10
E) In40
R) Ex20
I) In45
P) Mn75
Health: 80
Mental Health: 140
Karma: 140
Popularity: RM (30) (Charisma)
Resources: Ty Pop: 16
Known Powers:
Reality Alteration: CL1000, it was recently discovered that Wanda did not have magic, but her mutant powers were in fact, reality altering powers. She can use this power to twist reality and create objects out of other objects and do some pretty interesting things. It can also, if she fails, go horrifically awkward or wrong. This sometimes is out of her control at ST/GM discretion. This can also be downscaled as well, instead of rolling CL 1000, down to UN or SH X etc.
- Transmutation applies here. Changing things or people or animals into other animate or inanimate objects usually is not permanent but it may be. She can undo it with effort as well.
Magic: Wanda is a magical adept with the following established powers:
-Eldritch Bolts: Monstrous
-Shields: Unearthly
-Telekinesis: Monstrous (to include Flight)
- Kinetic other abilities, including cryokinesis, pyrokinesis, electrokinesis. Amazing
-Magical Senses: Unearthly
-Spirit Sense & Communication: Monstrous
-Weather Manipulation: Monstrous
- Empower - She may empower another, granting them +1 to +3CS on their next action(s).
- Dispel - Wanda can cast this spell to dispel Magic versus a spell that has been cast against an object or a person. The spell must have already been cast prior and have an affect on the person or object already for this spell to work and she must get a roll color/number success that is higher than the spell cast. This spell can be cast with others in tandem to boost the effectiveness of it so that if say someone prior had a Red success and a 98 crit, she and someone else could team up and red crit together and defeat their roll to break the spell. Also strength of the person's Psyche does matter with the casting power.
Equipment:
None
Talents: Occult Lore, Mystic Background, Hand-to-Hand Combat, Russian, Slovakian, Ancient Languages
Contacts: Avengers, Agatha Harkness, Inhumans, Doctor Strange, Quicksilver (Brother), Magneto (Father), Exodus, Doctor Fate, J'onn J'onzz
Real Name: Wanda Maximoff
Team Affiliation: Avengers
F) Gd10
A) Ex20
S) Gd10
E) In40
R) Ex20
I) In45
P) Mn75
Health: 80
Mental Health: 140
Karma: 140
Popularity: RM (30) (Charisma)
Resources: Ty Pop: 16
Known Powers:
Reality Alteration: CL1000, it was recently discovered that Wanda did not have magic, but her mutant powers were in fact, reality altering powers. She can use this power to twist reality and create objects out of other objects and do some pretty interesting things. It can also, if she fails, go horrifically awkward or wrong. This sometimes is out of her control at ST/GM discretion. This can also be downscaled as well, instead of rolling CL 1000, down to UN or SH X etc.
- Transmutation applies here. Changing things or people or animals into other animate or inanimate objects usually is not permanent but it may be. She can undo it with effort as well.
Magic: Wanda is a magical adept with the following established powers:
-Eldritch Bolts: Monstrous
-Shields: Unearthly
-Telekinesis: Monstrous (to include Flight)
- Kinetic other abilities, including cryokinesis, pyrokinesis, electrokinesis. Amazing
-Magical Senses: Unearthly
-Spirit Sense & Communication: Monstrous
-Weather Manipulation: Monstrous
- Empower - She may empower another, granting them +1 to +3CS on their next action(s).
- Dispel - Wanda can cast this spell to dispel Magic versus a spell that has been cast against an object or a person. The spell must have already been cast prior and have an affect on the person or object already for this spell to work and she must get a roll color/number success that is higher than the spell cast. This spell can be cast with others in tandem to boost the effectiveness of it so that if say someone prior had a Red success and a 98 crit, she and someone else could team up and red crit together and defeat their roll to break the spell. Also strength of the person's Psyche does matter with the casting power.
Equipment:
None
Talents: Occult Lore, Mystic Background, Hand-to-Hand Combat, Russian, Slovakian, Ancient Languages
Contacts: Avengers, Agatha Harkness, Inhumans, Doctor Strange, Quicksilver (Brother), Magneto (Father), Exodus, Doctor Fate, J'onn J'onzz