Daimon Hellstrom

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Death
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Joined: Fri Sep 15, 2023 10:35 pm

Daimon Hellstrom

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Hellstorm

Daimon Hellstrom

F) EX 20
A) RM 30
S) IN 40
E) MN 75
R) EX 20
I) Am50
P) Un100

Health: 185 Karma: 170
Mental Health: 170
Resources: Ex Pop: 4

Known Powers:
Pyrokinesis: Standard fire control and manipulation and generation: UN
Elemental Manipulation: AM - To a decent level, He can control storms, local weather patterns, air/wind, lightning.
Telepathy: AM. Touch Telepathy/Empathy: UN
Astral Projection: Shift X
Chronokinesis: AM: This ability is young in him and he can do it on a new level.
Shapeshifting: He can alter his form to sprout demonic wings, glowing eyes, claws, horns, and various other features and perhaps even shift his features otherwise on will. AM

Hellfire: (Harm)
Portals: These can go to various dimensions, all over the multiverse. UN (Can use trident to boost)
Hellfire damage can range from typical 'fire damage' of Feeble (like a lighter) to UN. (Psyche). Must be declared the intent. Also can be boosted by trident. The Hellfire can be made to take on shapes and even seem like it has 'personality'. It can be red or green like balefire.
Soulfire: (Healing) In Energy, 4 areas is a 'heavenly' type of fire and is 'blue' though Daimon can disguise it to look like regular fire too.
Magic Detection: MN
Biophysical Control (Healing): Daimon can promote healing of damage caused by wounds, trauma, toxins, and disease with a touch He can increase a targets health by 40 points. This is the maximum benefit the hero can give per day to one specific person. He must make a FEAT on his In power rank. A Green FEAT will handle broken bones, non-terminal disease, and simple wounds. A yellow FEAT will heal physical trauma, wounds to organs, non-fatal poisoning, and terminal diseases. A Red FEAT will cure mortal wounds, coronary attacks, strokes, toxic poisoning, and massive physical trauma. The Power seals the body and returns any still-living tissues to health. It cannot replace lost tissue.
Exorcism: Daimon can release a being from any external domination imposed by a third party with Mn ability at a range of 10 feet. Such controls include Possession, Mental Domination, Serial Immortality, and Magic. If there's a control, this Power can break it. Daimon's Mn rank is compared to that of the Power controlling the subject. Upon severing the being's control over the subject, that being is immediately teleported to its home dimension. This Power commonly appears as a spell used by sorcerers and holy men.

Daimon can also do some Magic tricks here or there with his psyche and read from scrolls as he is naturally a magical entity.

Equipment:
Trident: Sh-Y material, Mn Edge, Un force field around self, 1 area range, affecting only Satan and his powers. The Trident also allows Daimon to:
-Detect Demons: ShiftX ability, Detect Magic, UN
-Flight: RM airspeed.
-Call up the demonic steeds, Hecate, Agnon and Set for longer journeys. These steeds pulled his chariot at Un airspeed. The Chariot has Ex control and Am body.
- Can amplify his abilities by up to 2CS.

Talents: Mystic Background, Occult Lore, Exorcism, Demonology, Theology

Contacts: Defenders, Nightstalkers, Myskatonic University, Avengers