Watchmen
Posted: Wed Apr 24, 2024 1:42 am
The Comedian
Edward Blake
F) In40
A) Ex20
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) Gd10
Health: 100 Karma: 70
Resources: Gd Pop: 10
Known Powers:
None
Equipment:
Body Armor: Ex protection vs. Physical, Gd protection vs. Energy
.45 Pistols: Gd Shooting, 3 areas
Tear Gas: Gd intensity
Talents: Martial Arts A, B, D, E, Wrestling, Thief, Military, Guns, Detective/Espionage, Pilot
Contacts: U.S. Government
___________________________________________________________________________________
Doctor Manhattan
Jonathon Osterman
F) Rm30
A) Am50
S) Un100
E) Un100
R) Un100
I) Mn75
P) Un100
Health: 280 Karma: 275
Resources: Gd Pop: 0
Known Powers:
Quantum Abilities: Jon was accidentally locked into a test chamber and caught in an "Intrinsic Field subtractor" in 1959. This turned him into a blue-skinned superpowered being, giving him the following abilities:
-Growth: Un
-True Invulnerability: Un
-Molecular Conversion: Un
-Elemental Conversion: Un
-Transmutation: Un
-Self Sustenance: CL1000
-Telekinesis: Un
-Teleportation: CL1000
-Serial Immortality: Dr. Manhattan can reassemble himself on a molecular level
-Precognition: Un
Equipment:
None
Limitations:
Jon has no free will per se. He sees everything through time and knows what he must and will do. He displays no surface emotion, but he does feel however.
Vulnerable to Tachyon Energy: Dr. Manhattan has no resistance to Tachyon energy bypassing his invulnerability. A concentrated burst of tachyon aimed at him will cloud nullify his precognitive abilities for 1-10 rounds.
Talents: Engineering, Repair/Tinkering, All Scientific Skills
Contacts: U.S. Government
___________________________________________________________________________________
Nite Owl II
Daniel Dreiberg
F) Ex20
A) Gd10
S) Ty6
E) Gd10
R) Rm30
I) Ex20
P) Gd10
Health: 46 Karma: 50
Resources: Rm Pop: 0
Known Powers:
None
Equipment:
Nite Owl Costume: Ex protection vs. Physical and Energy
Cloak: Rm protection vs. Physical and Energy
Night Goggles: Rm Infrared
Talents: Martial Arts A, C, Detective/Espionage, Biology: (Birds), Pilot, Engineering, Aeronatics, Thief
Contacts: Silk Spectre, Roarsach
___________________________________________________________________________________
Rorschach
Walter Joseph Kovacs
F) Rm30
A) Ex20
S) Gd10
E) Rm30
R) Rm30
I) In40
P) Am50
Health: 90 Karma: 110
Resources: Gd Pop: 0
Known Powers:
Iron Will: Am
Equipment:
Grapple Gun: Can be shot out and grapple surfaces up to 2 areas as to climb at Ex speed. He has Rm ability to aim and can use it as a weapon for Gd Edge.
Flashlight: Ex material, Rm illumination
Talents: Acrobatics, Martial Arts A, E, Detective/Espionage, Criminology, Thief, Intimidation, Interrogation (This skill should be considered to be possessed to similar characters (vigilantes, Mafia, espionage)- Uses Psyche, Fighting, or Strength, dependent on situation, at +1cs to intimidate a person into complying with the Talent holder's request or questions. Resisted by Endurance or Psyche, whichever is more applicable.)
Contacts: Nite Owl, Silk Spectre
___________________________________________________________________________________
Silk Spectre II
Laurel Jane Jupiter
F) Ex20
A) Rm30
S) Ty6
E) Gd10
R) Gd10
I) Gd10
P) Ex20
Health: 76 Karma: 40
Resources: Gd Pop: 0
Known Powers:
None
Equipment:
None
Talents: Acrobatics, Detective/Espionage, Martial Arts A, C, E
Contacts: Nite Owl, Rorschach, Dr. Manhattan
Edward Blake
F) In40
A) Ex20
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) Gd10
Health: 100 Karma: 70
Resources: Gd Pop: 10
Known Powers:
None
Equipment:
Body Armor: Ex protection vs. Physical, Gd protection vs. Energy
.45 Pistols: Gd Shooting, 3 areas
Tear Gas: Gd intensity
Talents: Martial Arts A, B, D, E, Wrestling, Thief, Military, Guns, Detective/Espionage, Pilot
Contacts: U.S. Government
___________________________________________________________________________________
Doctor Manhattan
Jonathon Osterman
F) Rm30
A) Am50
S) Un100
E) Un100
R) Un100
I) Mn75
P) Un100
Health: 280 Karma: 275
Resources: Gd Pop: 0
Known Powers:
Quantum Abilities: Jon was accidentally locked into a test chamber and caught in an "Intrinsic Field subtractor" in 1959. This turned him into a blue-skinned superpowered being, giving him the following abilities:
-Growth: Un
-True Invulnerability: Un
-Molecular Conversion: Un
-Elemental Conversion: Un
-Transmutation: Un
-Self Sustenance: CL1000
-Telekinesis: Un
-Teleportation: CL1000
-Serial Immortality: Dr. Manhattan can reassemble himself on a molecular level
-Precognition: Un
Equipment:
None
Limitations:
Jon has no free will per se. He sees everything through time and knows what he must and will do. He displays no surface emotion, but he does feel however.
Vulnerable to Tachyon Energy: Dr. Manhattan has no resistance to Tachyon energy bypassing his invulnerability. A concentrated burst of tachyon aimed at him will cloud nullify his precognitive abilities for 1-10 rounds.
Talents: Engineering, Repair/Tinkering, All Scientific Skills
Contacts: U.S. Government
___________________________________________________________________________________
Nite Owl II
Daniel Dreiberg
F) Ex20
A) Gd10
S) Ty6
E) Gd10
R) Rm30
I) Ex20
P) Gd10
Health: 46 Karma: 50
Resources: Rm Pop: 0
Known Powers:
None
Equipment:
Nite Owl Costume: Ex protection vs. Physical and Energy
Cloak: Rm protection vs. Physical and Energy
Night Goggles: Rm Infrared
Talents: Martial Arts A, C, Detective/Espionage, Biology: (Birds), Pilot, Engineering, Aeronatics, Thief
Contacts: Silk Spectre, Roarsach
___________________________________________________________________________________
Rorschach
Walter Joseph Kovacs
F) Rm30
A) Ex20
S) Gd10
E) Rm30
R) Rm30
I) In40
P) Am50
Health: 90 Karma: 110
Resources: Gd Pop: 0
Known Powers:
Iron Will: Am
Equipment:
Grapple Gun: Can be shot out and grapple surfaces up to 2 areas as to climb at Ex speed. He has Rm ability to aim and can use it as a weapon for Gd Edge.
Flashlight: Ex material, Rm illumination
Talents: Acrobatics, Martial Arts A, E, Detective/Espionage, Criminology, Thief, Intimidation, Interrogation (This skill should be considered to be possessed to similar characters (vigilantes, Mafia, espionage)- Uses Psyche, Fighting, or Strength, dependent on situation, at +1cs to intimidate a person into complying with the Talent holder's request or questions. Resisted by Endurance or Psyche, whichever is more applicable.)
Contacts: Nite Owl, Silk Spectre
___________________________________________________________________________________
Silk Spectre II
Laurel Jane Jupiter
F) Ex20
A) Rm30
S) Ty6
E) Gd10
R) Gd10
I) Gd10
P) Ex20
Health: 76 Karma: 40
Resources: Gd Pop: 0
Known Powers:
None
Equipment:
None
Talents: Acrobatics, Detective/Espionage, Martial Arts A, C, E
Contacts: Nite Owl, Rorschach, Dr. Manhattan